- Hair imported from PMD(MMD) obj file at Lightwave and rigged at poser
for free rotations.
(Thanks Kakomiki, http://www003.upp.so-net.ne.jp/kakomiki/index.html)
- Used 3DMAX for hair part division.
- Kururu head and A4 Body with petite morph channel value 0.36
2010-10-17 18:26:16 +0000